Monday, July 20, 2009

Same ol' Same ol'.

Bethsda failure that is. It's been a busy few weeks at Bethsoft with new DLC coming very early next month, so MTV Multiplayer asked in an email interview with Jeff Gardiner if they have plans to up the level cap again, here's the actual question:

"In an email interview with Jeff Gardiner regarding August 3rd's release of the next "Fallout 3" DLC, "Mothership Zeta," I asked if it would even be possible to increase the level cap from its current 30 (as set by "Broken Steel.") Specifically, if the stat caps were boosted beyond 10 and skill caps were boosted beyond 100, would the game system simply break?"

Break the game? The game was already broken in vanilla Fallout 3. The fact you can cap out all your skills by level 12 sounds pretty damn broken to me, and the god mod perks added in Broken Steel and from the sound of it, added in Mothership Zeta as well. So, yeah, the game is plenty unbalenced already.

Mothership Zeta Info:

All new Alien weapons! More than likely to to one shot anything, just you wait.
New outfits! Like the Gemini-Era space suit and samurai armor, yes 15th-16th century Samurai armor, random much Bethsoft?
New perks like Xenotech Expert! Makes the already godly Alien Blaster and other Alien based weapons even stronger. Alien Epoxy, now you items can magically regenerate!

Jeff Gardnier Interview:

"The alien menace--err, presence--has been hinted at throughout the history of Fallout."

What? "Hinted at throughout the history of Fallout"? No they haven't you goofball. The Aliens in the past Fallout games where Easter Eggs, which where small, funny, and totally non-canon gag encounters. Oh, an before anyone throws a hissy fit as says "But...but, they where in the old games as well", I hate to break it to you, but the "Aliens" in Fallout 2 where not Aliens. Nobody knows really what they are, some say experiments, and some say they are simply mutants, but they where not extraterrestrials.

"In Fallout 3, there is a crashed alien space vessel hidden deep in the Capital Wasteland."

Ironically, this simply started out as an Easter Egg as well, but for whatever reason got turned into a full blown DLC. Well, the reason is the universal, Rule of Cool.

"The aliens are the same type that people claim are currently abducting people around the globe, small grayish-green with long appendages and big heads with huge eyes."

Ummm, Jeff... that kind of Alien, the Greys, is an 80's deal. Oh well, as long as it's fucking awesome with asploding alien heads right?

"They are studying humanity to see if we're a threat."

Wait, what? A threat? That makes no sense at all. Why would the aliens see a ruined planet with people having trouble surviving a threat? Does anyone at Bethsoft even try to make logical plot lines?

Stay tuned for more in the on going saga of fail that is Bethsoft!

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